Tag Archives: choose your own learning adventure

Student Choice + Choice Architecture

When we walk into retail stores – Home Depot, Target, or whatever your personal flavor – effective store designers know how to encourage from us particular choices. Sunstein and Thaler would call such experience-creators “choice architects”. By presenting our shopping … Continue reading

Posted in Education, Rough Ideas and Arguments, Teaching Memos | Tagged , , , , , , , , , , , , , | Leave a comment

Student Feedback at Two Weeks Gamifying (What They Fear)

I have a tendency toward writing a lot of words, so I’ve decided that in hopes of also appealing to people who want to cut straight to the chase, any classroom-ready bits of practical advice will always be in bold … Continue reading

Posted in Education, Games and Gamification, Rough Ideas and Arguments, Teaching Memos | Tagged , , , , , , , , , , | Leave a comment

Student Choice Leads to Lifelong Learning

I’ve been teaching for over a decade, and whereas most of these years I made myself as important as possible in the learning process, over the last few years I’ve been working on minimizing the notability of my presence in … Continue reading

Posted in Education, Teaching Memos | Tagged , , , , , , , , , | 1 Comment

Stepping Out on a Limb in Gamification

So as not to bury the lead, I made some big changes in my ever-changing classroom this past week. This was the first week of what I hope will be many weeks of adding game elements to a classroom in … Continue reading

Posted in Games and Gamification, Teaching Memos | Tagged , , , , , , , , , , , , , , | Leave a comment